Gale is finished, and I'm now working on shots of Von Tesla. He's got a lot of hard surface modelling needing done on him, and I'm focusing on making his face seem a bit more realistic than Gales, which I feel could be improved upon.
Gale low poly
Gale High Poly w/ accessories
Flat Shader
Metal Shader
Tesla Progress
I've been meeting with Gregor and Gordon, and mainly just focusing on mainly sculpting now, giving progress reports on what I'm doing and what needs to be done. I'm developed Teslas base mesh from the one I made earlier in the semester, and am building most of the hard surfaced pieces within maya and taking them into zbrush to sculpt upon. With hope, I may have enough time to create more than one other character. This would really help my study and my showcase I believe.
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